Combat Command Simple or Subtle?

Unit BreakdownThere has been some debate here at the newspaper about just what category Combat Command will fall into: Simple Rules, Hard Rules. Why World War 2 and where in World War 2? Playing time and equipment needed to play.

There is a lot going on here: Armor, Infantry, Artillery, Airpower, SPA, etc. and etc. At the same time I’m trying to capture the personality of the armies involved. Not to mention the job for which each weapon type was meant. Not an easy task.

Lets take these question one at a time and clear up some underbrush.

Simple rules are my goal: about three pages no more. Combat Command is meant to be played in an hour or less and the commands are ad-hoc battle groups thrown together to fulfill a specific mission. This ‘style’ or situation of fighting was prevalent throughout WW2.  While TO&E tables make a nice guideline they were never followed. Further only a few hours under fire altered a command (almost always for the worse in terms of men and equipment) permanently.

Fast: Real war is a process of excessive boredom punctuated by moments of extreme terror. During these times of terror, decisions are made for good or ill.  Combat Command by being a fast playing game; about 15 to 45 minutes per game; tries to approach the pressure put on commanders to make a quick decision and get it right, or pay a terrible price for getting it wrong: a bunch of dead people.

A wealth of equipment types: No one ever has everything they need and improvised tactics and decisions were the order of the day.  Combat Command allows players to ‘build’ their force before play, neither player knowing what the other will bring to the table. In this simple way the ‘fog of war’ is simulated.

Why World War 2? Well, why not? Okay, okay not much of an answer. So, here we go: I like World War 2 history and I’m pretty good at it. No war saw so many varied battlefields and so many varied combatants. It was the first war fought in three dimensions across the entire globe. And no war ever saw such a wealth of equipment, development of new equipment, or scale of production of that equipment.

Why a platoon/company scale? This is where the fighting took place. German tactical doctrine held that large scale victories were won by an accumulation of tactical victories. The decisions and lack of intelligence to make those decisions with at the platoon and company level is fascinating and makes for great gaming.

Equipment?: One six sided die per player and a coffee mug.  With these I hope to create great gaming.

Maps:  Each Combat Command will come with more than one map. This allows players to vary their experience, and provide hours and hours of great gaming. Each full color map is 8 1/2 by 14 for easy and cheap printing.

Where?: Either Combat Command Africa which is set in Tunisia during the Torch landings and allied operations or Combat Command Russia during the 1941 invasion of the Soviet Union will be offered first.

I hope this article gives you insight and desire for Combat Command. Don’t forget to send me your thoughts, I love hearing from you and will post your thoughts and comments here in the newspaper.

Ravens Games: Free Games and News
Raven’s Games: Free Games and News

 

Is it True?–A new Combat Command?

I mentioned a few months back that Combat Command might make a comeback with a new look in maps and counters. Is this true? Will Combat Command make a re-appearance? Yes! New 8 1/2 X 14 (Imperial measure) maps and new counters with great new artwork as well as some rules fixes.  Combat Command will be out in about three months or less. The first release will go where Combat Command never went before: Africa 1942! Patton and Rommel need I say more?

cropped-Ravens-Games-Icon.gif

Raven’s Games:

Free Games and News

 

NEW RELEASE!! : UDF EPISODE 2 Soulless Battles

UDF Cover for WordPress

Well, here it is January 2017 and a new release! UDF Episode 2 is ready to be rolled out!

What is UDF?: UDF is a fast playing 2 player game of Sci-Fi ground combat.  The unique combat system uses both letters and color to create an easy to use combat table. There are 15 unit types,  UDF Marine and Pirate, including Assault Troopers, Missile Tanks, Mines, and much more. Over 100 counters included.

The huge 24″ X 24″ full color map displays Pressure Dome City 12 and its environs. Battle as the Marines to take the nastiest city in space, or fight to defend your home and base of operations as Pirates.–Enjoy!

When will this be released? January 14 2017!

How much does it cost? Free

How do I get it? Just send me an email at www.ravnsgames.com requesting UDF and you’ll receive your FREE copy.

Stay tuned for MORE!

Ravens Games: Free Games and News
Raven’s Games: Free Games and News

After Disaster Serendipity?

Unfortunately l live in the northern hemisphere thus winter is approaching and my riding time will be going down….But on a happy note I’ll have more time to paint!

Now faithful readers of this newspaper know that Mayhem! started out as a disaster and after two hours in front of my sandbox I came up with a new combat system and movement.  This has proven to be a good game and I can only scratch my head in wonder.  I am currently working on larger armies to play bigger versions Mayhem! I will be posting some photos of Mayhem! games here at the Newspaper in a few weeks, give me time to paint up the armies.

Look out! It’s October and a new offering is in the wind…I new free game will be offered by October 31

Ravens Games: Free Games and News
Raven

It just goes to show ya!

As many of you know I have been working this last month on a new fantasy battles system. Incidentally it now has a name: Mayhem! I was so taken with my new system I waited in a breathless anticipation to begin the first, and last, game of a system I had worked on steadily.

In that well worn phrase ‘it sucked’ and after fifteen minutes my hopes were dashed to the ground like so much garbage.  Undaunted, well to tell the truth a little daunted, I began anew. It would be a month again before the basics had been worked out, but time well spent. I played at the table, rolling dice talking to myself and racing upstairs to rewrite here, delete there etc. and etc.

Suddenly a simple idea hit me and I was off to the races. That night, the night of failure, I wrote like a man possesed and raced down to the sand table to begin again the next morning….it worked

If there is a lesson in all this I can’t see it, or won’t see it perhaps. It just goes to show you, you never know where good ideas will come from. Failure can make success as easily as success can breed failure.

cropped-Ravens-Games-Icon-e1466125239171.gif

Raven

 

Raven’s New Game

I had the gang around for a gaming day here at the perch and found to my chagrin I didn’t much like the game we were playing.  The fact I wrote it makes this even worse! So I’ve started a new Fantasy Battles game that uses Heroic and 25mm scale minis.

I want to know ‘What do you look for in a fantasy miniatures game?’

 

 

Mythical Dungeons

Mythical Dungeons

Mythical Dungeons has arrived at Ravens Games! (http://www.mythicaldungeons.com/) With a HUGE selection of fantasy and science fiction buildings, hallways, and room features to create the perfect 3D model of your world. You’ll find complete catalogs of all their items at their website in PDF format.

These beautiful models will enhance any game!

https://i0.wp.com/mythicaldungeons.com/image/cache/data/Cat%20Pictures/Rtower1-920x400.JPG?resize=648%2C282

Ravens Games: Free Games and News
Raven

Please Welcome Thomarillion Miniatures!

thomarillion

I’m excited to announce that Thomarillion Miniatures (http://www.thomarillion.de/)  have joined Raven’s Games.  Thommy’s miniatures are a show piece of medieval life in minis!  My personal favorite is the medieval crane and bath tub:

Medieval crane Wooden bathtube Tomb slab "Forgotten"

Also people, animals, walls, tombs, and much more can be found there just waiting to be bought painted.  Thomarillion can be viewed in English and German.

cropped-Ravens-Games-Icon-e1466125239171.gif

Raven

NATO! The Secret of Battle

NATO CoverLOW

I have been asked a time or two to do a piece on ‘how to win’ with NATO forces or with the Soviets forces depending on each player’s likes.  Well, if  I wrote that it wouldn’t be any fun finding your own solutions.  But here are some tips for both sides:

NATO:

  1. NATO armor is superior to Soviet, but less numerous.  Gun lines of NATO anti-tank weapons well place on the board can even the numerical odds some, but the best defense against all those T-72s is a well handled NATO tank force with reserves.
  2. NATO Armor is MOBILE don’t be lulled into static defense, MOVE those tanks around make the Soviet player adjust every round of play.
  3. NATO AT infantry behind Soviet battle lines is deadly, the Soviet player is then forced to counter that threat with infantry better deployed forward.
  4. Be careful with your Air superiority tokens use them at the right moment to stop Soviet momentum.
  5. Offense is the best defense at times.  But plan that sudden offensive which throws the enemy off guard carefully always keeping something back for emergencies.  Remember: emergencies ALWAYS happen.

Soviet:

  1. Soviet Armor is a blunt instrument designed to bludgeon and numb NATO forces into ineffectiveness.  To use that power you must have a battle plan in mind right from Round of Play 1 and STICK to IT.
  2. Air power; of all things; is the Soviet secret weapon. Interdicting NATO movement at a critical juncture in the game goes a long way to winning.  It’s no guarantee…nothing is, but Air Power well used is a force multiplier.
  3.  Soviet Artillery should be used right away and well forward of the Soviet battle line.  This early artillery use can overcome a truck load of bad luck.
  4. Be selective in your choice of Soviet clubs, terrain can dictate a leg infantry assault followed by armor.  Be flexible in your plan, ruthless in its execution.

 

Ravens Games: Free Games and News

Raven

Abaroth’s World Boarding Here!

abaroth

Raven’s Games is proud to announce that Abaroth’s World is our newest supporter. Abaroth’s World is like a curio shop with hidden and not so hidden gems throughout the website.  His terrain models using Castlemolds by Hirst Arts are beautiful.  Also a wonderful section on heraldry and a section on historic sites of the United Kingdom with photos and information. When you want to test your IQ click on the puzzles! The miniatures are beautifully painted and photographed, while there check out the tapestries of beautiful young succubus to brighten any dungeon or evil wizard’s laboratory!

https://i0.wp.com/abarothsworld.com/images/succubus%20tapestry8.jpg?resize=110%2C85Is this guy good or what?!

Find the link here: Ravens Games Links Page

 

Ravens Games: Free Games and News
Raven