As many of you know I have been working this last month on a new fantasy battles system. Incidentally it now has a name: Mayhem! I was so taken with my new system I waited in a breathless anticipation to begin the first, and last, game of a system I had worked on steadily.
In that well worn phrase ‘it sucked’ and after fifteen minutes my hopes were dashed to the ground like so much garbage. Undaunted, well to tell the truth a little daunted, I began anew. It would be a month again before the basics had been worked out, but time well spent. I played at the table, rolling dice talking to myself and racing upstairs to rewrite here, delete there etc. and etc.
Suddenly a simple idea hit me and I was off to the races. That night, the night of failure, I wrote like a man possesed and raced down to the sand table to begin again the next morning….it worked
If there is a lesson in all this I can’t see it, or won’t see it perhaps. It just goes to show you, you never know where good ideas will come from. Failure can make success as easily as success can breed failure.